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Nea Landin is a professional dancer, performer and artist working within the fields of contemporary dance, performance, installation art and theater. Her artistic research is centered around fantasy and meaning making in the digital and digitized age, specifically how somatic and semiotic experiences are and can be altered through technological processes. Nea’s work combines dance, choreography, and visual arts, and computer programming is an integrated part of it.

Examples of previous works are "OTHER", a computer-mediated experience for two randomly connected participants exploring intimacy in relation to distance, anonymity and cyberspace, "mo(ve)ment", 3D-printed choreographies captured through VR, and "glitch1", an AR sculpture series using glitch art and 3D scanning to create alternative bodies. As a dancer Nea has collaborated with artists such as Adèle Essle Zeiss,

Robin Jonsson, Claire Parsons Co, Noah Hellwig, Uncover Choreography, Scott Cazan, Iraqi Bodies, Christina Tingskog, Felix Skalberg, No Deadline, Ron Howell and Valencia James, exploring subjects such as artificial intelligence, norm creativity, audience interaction and intermedia art. Nea collaborates for @im_konsthall on 2 projects, with visual artists Gabriel Widing and performing artists Robin Jonsson.

VIRTUAL REALITY

RESPAWN VALLEY | CELESTIAL BODIES

DESCRIPTION

NEA
LANDIN
SWEDEN
PERFORMING ARTS

ARTIST GALLERY

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